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Hero smash ultimate frame data
Hero smash ultimate frame data




hero smash ultimate frame data

While the move is -12 on shield, it is very hard for opponents to punish in most cases, especially if the late hitbox hits. It is mostly used as a way to catch opponents' landings, or for a KO at later percents. Pikachu's dash attack has a quick startup, and deals good damage and knockback. However, it can be used for ledge trapping, and for jab locks, making it a decent tool in Pikachu's kit. The move itself will just make an opponent flinch briefly, so it isn't the best combo breaker either. Pikachu doesn't have a jab combo, but instead can cancel some of the endlag on his jab to use it repeatedly, though this will not combo. Pikachu's jab is extremely fast, coming out in just 2 frames. As neutral air is Pikachu's fastest option, it is the go to in most cases for punishing unsafe attacks. Pikachu has good out of shield options, with three of his aerials coming out at frame 7 or faster. Pikachu Frame Data and Moveset Best Out of Shield Options Move ・Individual moves deal somewhat low damage See Our Tier List Here! Pikachu's Strengths and Weaknesses Strengths Therefore, Pikachu is a solid character, but best reserved for advanced players who are willing to put in the time to learn all of the character's combos and nuances. Pikachu is also very lightweight and prone to dying early, and can sometimes struggle to KO if the player misses their confirms.

hero smash ultimate frame data

While Pikachu has several powerful attributes, its recovery is somewhat hard to use, and it is unsafe on shield. Pikachu's specials are all useful as well, giving Pikachu a projectile, KO options, as well as a great recovery. It also has a small body which can help it avoid getting comboed and dodge projectiles. R with a two frame punish using Wario at EVO 2015.Smash Ultimate Pikachu boasts excellent speed and frame data, allowing it to utilize a wide variety of combos on its opponent. In competitive play, the player most well known for executing two frame punishes is Abadango, who impressively edge-guarded Mr. The two frame punish was originally known as the one frame punish before the edge frame data was more closely looked at. Since it still counts as an edge grab, characters do regain their midair jump, which makes the technique less optimal, though it is still considered very impressive, particularly in competitive play, since it requires impeccable timing to pull off. for Nintendo 3DS and Wii U, in which an edge-guarder's attack is timed in order to punish the opponent on the two frames of vulnerability that occur at the beginning of a ledge grab animation.Īs an edge-guarding technique, the two frame punish is highly effective against characters with poor recoveries, such as Little Mac and Ganondorf, and against players unable to quickly react. The Two Frame Punish is a mechanic and technique in Super Smash Bros.






Hero smash ultimate frame data